Saturday 14 June 2014

EXHIBITION POSTER - on coreflute

Students: please  note as discussed in the last tutorial/lecture/presentation 2 weeks ago, the poster template can be downloaded from Moodle (InDesign6) and must be printed on coreflute.
All the best!!

Wednesday 4 June 2014

Whoever didn't present their work yesterday...

Please come and see me today to show your work (10% penalty) or Tuesday (30% penalty)

Monday 2 June 2014

PRESENTATIONS TOMORROW - WED 4 JUNE

Students:
Please come prepared.  There will be 10min-student presentations tomorrow before the class, myself, Eliot and Hank.  This was announced at lecture last week and in studio.  Use either your own laptop or the front computer attached to the projectors.
(Also please bring in your physical works, we'll need to take hi-res images for publication)
Thank you

Monday 26 May 2014

updated exhibition layout

Students: Please note the updated exhibition layout:


WED 28 MAY - LAST LECTURE | IMPORTANT INFO RE TASKS!!

STUDENTS:  Before you leave tomorrow, please make sure you see Rebekah and Eliot.

All students must show:
1. Resolved GH scripts for the five tasks
2. Post all your images of physical artefacts completed so far (we cannot finish marking and release your marks otherwise, thanks)

All students must attend the following dates:

**** EXHIBITION Bump-In: 18 June AM
**** EXHIBITION Opening: 18 June PM
**** EXHIBITION Bump-Out: 27 June PM

POSTERS
Exhibition Poster template will be available in Moodle. (InDesign6)
- please do not change the format, fonts, etc.
- you'll require 5 rendered images of your tasks:
          *render models in white material and black background as per sample*
- poster to be printed and on foamboard to be placed in front of your stand
- position your images so they highlight particular aspects of your design (as per sample template)

How your exhibition stand should look:












Good luck. All the best!  Have all you questions if any tomorrow!
Thanks all!



Tuesday 6 May 2014

IMPORTANT INFO ABOUT GRADES!!!

  1. If your name on the right-hand side of this blog doesn't link to your personal BENV2426 blog we can't grade your work.
  2. If you don't have a large enough images of your scripts for each assignment (hopefully labelled and grouped neatly) so that we can read all the inputs, outputs and labels we can't grade your work.
  3. If you don't have photographic images of each of your physical models posted on your blog, we can't grade them (they're worth 10% each).
Please don't fail this class just because you didn't post your work! Update your blogs NOW because we are grading NOW. If your blog is not linked to you name on this blog, please post a comment here with your name, student number and blog URL.

Monday 21 April 2014

DFL open times

Tuesday (22/4) 1pm - 5pm
Wednesday (23/4) 1pm - 5pm

// Thursday (24/4) 1pm - 5pm CANCELLED

Sunday 13 April 2014

This weeks DFL times

The DFL is open for students today (Monday) and this Thursday from 1pm-5pm

Monday 7 April 2014

DFL times

Hi Everyone,
Tomorrow (Tuesday) you will be able to come to the DFL to 3D print between 1pm and 5pm.

Saturday 29 March 2014

Digital Fabrication Lab - Open Hours

Hi Everyone,

Rebekah and I are attending a seminar at Sydney Uni on Tuesday so we will have our Digital Fab Lab open hours on Monday 31/3 from 9:30 - 5:00. I may be at the DFL on Tuesday afternoon if the seminar doesn't go on too long. Apologies for the change of plans.

Eliot

Wednesday 26 March 2014

Lecture Video

Hi everyone,

Here is a link to the video recordings of Wednesday morning lectures: Wednesday Lectures 

Sunday 23 March 2014

IMPORTANT!!! - DUE DATES & FABRICATION LAB ACCESS

DUE DATES:

TASK 1 - WED 2 APR
TASK 2 - WED 2 APR
TASK 3 - WED 23 APR
TASK 4 - WED 7 MAY
TASK 5 - WED 21 MAY
TASK 6 - WED 11 JUN

A reminder that student lab access at this stage requires either myself or Eliot to be available for supervision as part of your induction process.

*** Your models for tasks 1 and 2 are due NEXT WEEK 2Apr.
*** Note that at this stage we are only scheduled to supervise until this Friday (see previous post: Important Dates)

*** ANOTHER OPTION: for you is to outsource your lasercutting or 3D printing job elsewhere if you're unable to make use of our availability during the times set out to ensure you're able to submit your models by 2 April.

Bear in mind there could be backlog as 3D printing may take a while, so the earlier the better.  Good luck!

***** Also, please ensure you check this blog regularly as you've been informed that this will serve as our means of communication

Final OH&S training

Hi Everyone,

Can anyone who has not yet done the OH&S training on the laser cutters and 3D printers please reply to this post with your name, student number and days that you are available to do it.

Tuesday 18 March 2014

This Weeks Exercise

In this tutorial you will be working on creating a surface with repetitive elements that will respond to one or more attractor points. You will apply a grid to your surface and fit a variable parametric element to the surface that will change depending on each elements distance from the attractor point.

Good luck!


Wednesday 12 March 2014

IMPORTANT DATES


OH&S training & EQUIPMENT DEMONSTRATON

14 Mar    FRI       9.30-11.30   (session 3)
17 Mar    MON    9.00-11.00   (session 4)

DIG FAB LAB AVAIL (equipment use under supervision)

17 Mar    MON    12pm - 5.00
18 Mar    TUE      9.00 - 5.00
19 Mar    WED     3.00 - 5.00
20 Mar    THU     9.00 - 5.00

24 Mar    MON    9.00 - 5.00
25 Mar    TUE     9.00 - 5.00
26 Mar    WED    3.00 - 5.00
27 Mar    THU     9.00 - 5.00
28 Mar    FRI       9.00 - 5.00

TASK 1 - DUE DATES

19 Mar    -    Final working GH script and individual blogs
2 Apr     -     Task 1 lasercut model together with Task 2 deliverables

Email Addresses

Hi Guys. Here are our email addresses in case you want to contact us directly:
Eliot: e.rosenberg@unsw.edu.au
Rebekah: r.araullo@unswalumni.com

SAMPLE DEFINITION FOR SECTIONING

Here's a simple way to section your geometry for lasercutting.  Analyse and think about this process and adapt it for your use.

*****you now have a basic script for sectioning and orienting geometry for lasercutting

SECTIONING

As a follow-on from this week's tutorial, here are Task 1 samples of solid geometry created purely in GH and suitable for sectioning.
Do your own research on different ways to alter or manipulate your geometry (grasshopper3D forum is a great place to start)
Analyse the geometry and breakdown the possible strategies to accomplish your desired outcome

Wednesday 5 March 2014

TASK 1 SAMPLE SCRIPT

For Task1, think laterally....
Here's another way of  manipulating a simple box geometry to arrive at the letter H
(We had discussed this in class with the letter L - use 2PT box component under Surface tab, Primitive menu)

Extend and play around with your exercise scripts. (Show us interesting forms next wk! and document your processes in your individual blogs- w/c contributes to your overall mark)

Develop your Task 1 geometry (aim to come to tut next wk with a near resolved geom so we can focus on preparing surfaces for lasercutting)

***Do not hesitate to ask questions - email or comment!
***Try not to miss any tutorials so you don't fall behind
***Prepare to experiment!



Monday 3 March 2014

Tutorial 1 - 5.3.2014

Students: You will work through the following exercises during the 2 hour tutorial. Exercise 6 below is the beginning of an assignment that you will work on this week and next week. 

Exercise 1: Points and Lines                                                                        
Draw some points in Rhino. Assign points to grasshopper point component. Draw lines between points with Line AB component.

Exercise 2: Slider                                                                                          
Draw a circle in Grasshopper. Control the radius with a slider

Exercise 3: Division & Multiplication                                                          
Draw a rectangle in Grasshopper. Control the length of one parallel set of edges with a slider. Set the length of the other parallel set of edges as a ratio of the length of the slider controlled edges.

Exercise 4: Divide a Curve                                                                          
Draw a curve. Divide the curve into an amount of sections defined by a slider. Place a sphere at each division point.

Exercise 5: Loft Curves                                                                                
Draw two curves in Rhino and loft them in Grasshopper. Move the control points of these curves in Rhino and see how the loft responds.

Exercise 6: Assignment  1, part 1                                                                                
Create a 3D representation of your first initial. Be creative! J
The outcome of this exercise will be developed further in next week’s tutorial.

Exercise 7: Play!
If you finish the other exercises, just explore and play and see what you can make in Grasshopper.

Sunday 2 March 2014

Introduction to Parametric Modelling with Grasshopper

Traditional 3D modelling programs allow us to create 3D objects with tools that somewhat simulate how one might sculpt them in the real world to a high degree of accuracy. We start by creating simple shapes, and by using variety of commands are able to carve and mould these shapes into more complex objects. Designers work from briefs that state specific requirements and conditions to which designs must adhere and respond. The design process can be a lengthy exercise of product reworking in order to satisfy a variety of changing conditions (budget, legal, clients, materials, fabrication limitations, etc). As a result of these changes it is sometimes necessary to restart a design from scratch, delete and add parts to the design, or go back to an earlier version and continue from there. This process of reworking can be extremely time consuming.

But what if instead of going through this manual process of 3D drawing, we could automate it and give our designs the ability to respond to these changing factors? Parametric modelling allows us to automate the 3D modelling process and provides the designer with the power to simply generate infinite design variations. This is because when we design with parametric modelling software such as Grasshopper we give the 3D program a set of instructions (called a script) where each design step performed on an object is dependant on other steps in the process. This means that we can revisit the script we have produced, change part of it, and all the steps that are dependent on the part we changed will adjust themselves in response to the change.

For example, we may use a traditional method of modelling to draw three circles next to one another where the first one is double the size of the second one, and the third one is double the size of the second one. If the size ratio conditions change and we have to make the first one three times the size of the second one, and the second one three times the size of the third one, we would have to redraw at least the second and third circles to comply. With parametric modelling tools we are able to change one number value that represents the dependency of the circles size in relation to the previous circle in the group. By changing this one value the drawing will automatically adjust and the circles will redraw themselves to fit the new conditions. This simple example applies to the most complex objects and conditions we create in the parametric modelling environment.

In addition to being able to create highly adaptable designs, another advantage of parametric modelling is that it enables us to create very complex designs with mathematical properties that would be otherwise near impossible to devise. You will see examples of this type of complex geometry in architecture in Hank’s lectures.

Grasshopper is a plugin for the Rhinoceros 3D modelling environment which uses the built-in Rhino commands for parametric design in a visual programming workspace. It is generally used in combination with the regular Rhino environment to achieve the desired results. There are several programs like Grasshopper that allow users to take advantage of the power of parametric modelling in various modelling software environments, such as AutoDesk (Revit, Vasari, Dynamo) and Microstation (Generative Components).

Before our first tutorial class on Wednesday 5/3:
  1. Read the first two pdf’s linked to the tutorial page of this website: http://parametri.dk/tutorials/. This will give you a basic understanding of the Grasshopper environment.
  2. Sign up to the Grasshopper 3D forum: http://www.grasshopper3d.com/main/authorization/signUp?
  3. Check out Digital Toolbox http://digitaltoolbox.info. It is another great tutorial resource.
  4. Have a look at the official Grasshopper 3D Primer: http://www.liftarchitects.com/blog/2009/3/25/grasshopper-primer-english-edition
We will post more links to tutorial sites on this blog soon, and you can also find tutorials or forum posts that answer many questions you have about Grasshopper. Google is your friend :)


Remember: If you don’t understand what you’ve just read in the links above, don’t worry! That’s what your tutors are here for. The concepts may be a little different to what you’re used to and difficult to understand in the beginning, but once it clicks it will become a lot of fun.

Tuesday 18 February 2014

BEFORE YOU START WEEK 1

Prior to week 1, please create your own blog to document your progress and all your assignments.
Your processes should exhibit rigour in meeting the various learning outcomes and deliverables for this course and which should be clearly reflected on your blog.

You can comment on this post to provide us with your blog address.

Our course blog will serve as our means of communication where you'll find course updates and general information.
It will also feature links to relevant resources, projects and featured topics from your lectures.

We hope you enjoy Experimental Modelling!

WELCOME!

Welcome to session 1, Experimental Modelling..
 













 



Achilles (2009) - photo by Paul Prudence 

 **** What is Computational Design?

"PP: Each year we see different algorithms come into fashion as tools for the generative artist. Perlin Noise, Circle Packing, Voronoi, Reaction-Diffusion and Sub-divisioning algorithms are good examples. How important is it for an artwork to hide traces of the software and algorithm that was used to generate it it? Can you predict what the next big algorithm might be? Or do you see any new potential in an old or overlooked algorithm?" - (ref: http://teemingvoid.blogspot.com.au/)